Cases
Little Inventors – Virtual Reality Workshop
mobCONTENT held a virtual reality maker workshop together with Olabi for children between 9 and 12 years old in Rio de Janeiro, in 2015.
mobCONTENT held a virtual reality maker workshop together with Olabi for children between 9 and 12 years old in Rio de Janeiro, in 2015.
mobCONTENT, a company specializing in audiovisual creation on innovative platforms, will hold on June 2nd, at Olabi, a film club dedicated only to audiovisual works supported by virtual reality, with the help of an Oculus Rift and two Google Cardboards. The event aims to stimulate discussion on Read more…
Held between the 14th and 16th of February in Rio de Janeiro, Culture Shift: Gambiarra Tech was a great laboratory for creating technological solutions for everyday problems. Created by the Creative Economy area of the British Council, Culture Shift: Gambiarra Tech counted Read more…
One of the cases developed by Mob is the use of data visualization to demonstrate indicators of social and environmental impact in the practice of sustainable tourism. Data visualization is a valuable tool that eTrilhas uses to improve its environmental management and educate its customers about sustainability. The company Read more…
The classification of texts through Natural Language Processing (NLP) in artificial intelligence can be a valuable tool in sustainability projects. Here are some ways in which this technology can be applied: Let's see what are the steps of this type of modality Read more…
Use of Artificial Intelligence and Machine Learning to recommend trails by clustering, for environmental sustainability. The purpose of the machine learning recommendation system in this case is to suggest a trail from the input of another trail.
The Museu do Amanhã app is a quick guide to all museum activities. You can plan your visit, view a calendar of events and exhibitions, and share it all with friends and family.
Application produced for AccesoPanam in partnership with Etrilhas in order to assist garbage collection in mountains. The application has a tool for creating offline information collection and storage groups.
APDX is a reading stimulus application produced in conjunction with the Aldir Blanc Act.
With APDX you can comment on your favorite books and share everything on social networks. In it you will also find curiosities, descriptions of the characters and the context in which the work was written.
Application developed in partnership with Etrilhas for International Conservation and Associação Trilha Transcarioca.
Users will be able to become guardians of the trail and help in the conservation of the sections, when detecting something important, such as a fallen tree, the sighting of a wild animal, a fallen sign and even security issues, mark it in the application, detailing the geographic coordinates, date and time of occurrence, and even register with a photo.
The Cidades Empreendedoras webgame was developed together with Sebrae RJ and creates a visual gamification platform to encourage the adoption of good practices in public management.
The game is completely online and can be accessed from any internet browser, without the need to install additional software. The gameplay is simple and intuitive, allowing anyone to play and learn about entrepreneurship, even without prior knowledge in the area.
Product developed in partnership with the company Etrilhas. A platform involving an iOS and Android application, a website and an augmented reality application, Etrilhas lists the main Brazilian natural trails with curated and accurate content. eTrilhas is a digital platform that aims to provide information about ecological trails in Brazil and promote ecotourism in a sustainable way.
Application developed in a crowdfunding campaign at Benfeitoria and sponsored by ITDP.
Itinere is a mobile application for mapping cyclist routes. Its objective is to show managers the places where there are more bicycles and, thus, provide infrastructure for their circulation.
“Cidade Antiga” virtual reality and heritage application to present historical scenarios that allow the transmission of knowledge in an immersive way. Download: https://play.google.com/store/apps/de… The virtual reality app is developed for Google Cardboard, Oculus Rift and Samsung Gear VR. It is being adapted for Hololens. Finalist product of the Brasil Criativo Award Read more…
Webseries produced for Canal Futura and Sebrae with 140 3-minute episodes. Acerte o Passo brings the expert answer to frequently asked questions from Brazilian entrepreneurs of all kinds.
The videos are presented by a Sebrae business specialist.
Garagem Maker is a series of interprograms about the do-it-yourself universe. Exploring the full potential of the maker culture, it emphasizes simple resolution solutions, evidencing the accomplishment power of the common citizen. With a focus on solving everyday problems and creating creative projects, objects are made using commonly available resources and materials and the use of simple technology.
Application sponsored by Oi Futuro via the Culture Incentive Law of the Government of the State of Rio de Janiero.
Polissonorum offers audio guides of Rio de Janeiro. About 100 characters from the city telling the stories of each location.
Series of 13 episodes of 15 minutes each about urban mobility, cycling and lifestyle. Aired by Canal Curta.
Bike Amor is about cycling and lifestyle. The episodes portray people who had their lives changed in some way by this means of transportation, leisure and culture.
See the best practices we have developed in search optimization in sustainability.
The use of low code and no-code is a tool in one of the essential principles of product management. And here, more specifically, talking about sustainability – it is, before building anything, do a good Discovery and validation journey before sending it to development
TV series for Canal Futura, with 13 episodes of 26 minutes each.
The street as a stage. Music as part of the city. A narrative built from the relationship between an artist, a place and its songs: this is Show Mambembe. With each program, a musical intervention is made in a specific point of a city, which allows us to circulate, in an organic way, through different themes and musical genres.
“Inéditas, Dispersas e Animadas” is a series of animation interprograms whose raw material is audio testimonies of great characters of Brazilian culture that have never been properly explored in an audiovisual language.
The series recreates and spreads our cultural memory in an attractive and accessible way for all generations.
Invading the Brain is a 12-minute documentary produced for Canal Futura.
“Invadando o Cérebro” portrays the trend of appropriation of neuroscience knowledge by independent entrepreneurs through equipment and platforms that capture brain waves at low cost.